Source code for KicadModTree.nodes.base.Arc

# KicadModTree is free software: you can redistribute it and/or
# modify it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# KicadModTree is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with kicad-footprint-generator. If not, see < http://www.gnu.org/licenses/ >.
#
# (C) 2016 by Thomas Pointhuber, <thomas.pointhuber@gmx.at>

from KicadModTree.Vector import *
from KicadModTree.nodes.Node import Node
import math
from KicadModTree.util.geometric_util import geometricArc, BaseNodeIntersection


[docs]class Arc(Node, geometricArc): r"""Add an Arc to the render tree :param \**kwargs: See below :Keyword Arguments: * *geometry* (``geometricArc``) alternative to using geometric parameters * *center* (``Vector2D``) -- center of arc * *start* (``Vector2D``) -- start point of arc * *midpoint* (``Vector2D``) -- alternative to start point point is on arc and defines point of equal distance to both arc ends arcs of this form are given as midpoint, center plus angle * *end* (``Vector2D``) -- alternative to angle arcs of this form are given as start, end and center * *angle* (``float``) -- angle of arc * *layer* (``str``) -- layer on which the arc is drawn (default: 'F.SilkS') * *width* (``float``) -- width of the arc line (default: None, which means auto detection) :Example: >>> from KicadModTree import * >>> Arc(center=[0, 0], start=[-1, 0], angle=180, layer='F.SilkS') """ def __init__(self, **kwargs): Node.__init__(self) geometricArc.__init__(self, **kwargs) self.layer = kwargs.get('layer', 'F.SilkS') self.width = kwargs.get('width') def copyReplaceGeometry(self, geometry): return Arc(geometry=geometry, layer=self.layer, width=self.width) def copy(self): return Arc( center=self.center_pos, start=self.start_pos, angle=self.angle, layer=self.layer, width=self.width )
[docs] def cut(self, *other): r""" cut line with given other element :params: * *other* (``Line``, ``Circle``, ``Arc``) cut the element on any intersection with the given geometric element """ result = [] garcs = geometricArc.cut(self, *other) for g in garcs: result.append(self.copyReplaceGeometry(g)) return result
def calculateBoundingBox(self): # TODO: finish implementation min_x = min(self.start_pos.x, self._calulateEndPos().x) min_y = min(self.start_pos.x, self._calulateEndPos().y) max_x = max(self.start_pos.x, self._calulateEndPos().x) max_y = max(self.start_pos.x, self._calulateEndPos().y) ''' for angle in range(4): float_angle = angle * math.pi/2. start_angle = _calculateStartAngle(self) end_angle = start_angle + math.radians(self.angle) # TODO: +- pi border if float_angle < start_angle: continue if float_angle > end_angle: continue print("TODO: add angle side: {1}".format(float_angle)) ''' return Node.calculateBoundingBox({'min': Vector2D((min_x, min_y)), 'max': Vector2D((max_x, max_y))}) def _getRenderTreeText(self): render_strings = ['fp_arc'] render_strings.append(self.center_pos.render('(center {x} {y})')) render_strings.append(self.start_pos.render('(start {x} {y})')) render_strings.append('(angle {angle})'.format(angle=self.angle)) render_strings.append('(layer {layer})'.format(layer=self.layer)) render_strings.append('(width {width})'.format(width=self.width)) render_text = Node._getRenderTreeText(self) render_text += ' ({})'.format(' '.join(render_strings)) return render_text